We are currently looking for a 2D animator with technical skills that can take our 2D drawings and bring them to life.
The key responsibilities of the Technical Animator are:
Support, mentor and collaborate with the game artists and solve problems through production.
Create animation for variety of characters, elements, backgrounds, and VFX using 2D based software.
Responsible for the performance and efficiency of our animated assets.
-Ensuring the high level of animation quality
-Good understanding of figure anatomy and physical motion
-Good understanding of 3D environment
-Good understanding of cinematic story telling
-Excellent problem solving, Ability to communicate effectively across disciplines
-Proven ability to be a team player in a cross-cultural and multilingual environment
-Expert level in Photoshop
-Strong knowledge in Adobe After Effect / Adobe Animate or similar 2D animation software is a must
-Animations in Spine 2D is a plus
-3D software knowledge is a plus
-Illustration capabilities is a plus
-English at a good level
*** Applications without animation in their portfolio will not be applicable