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Software Engineer (1-year contract)
We are EA!
And we make games – how cool is that? In fact, we entertain millions of people across the globe with the most amazing and immersive interactive software in the industry. But making games is hard work. That’s why we employ the most creative, passionate people in the industry.
About Development and Release Engineering Team
Ever wondered how dozens of people work collaboratively and simultaneously to develop a complex game? In EA this is facilitated by us, the Development and Release Engineering (DRE) team, owning the processes and tech stack in the Continuous Integration (CI) domain. We develop and run systems that provide fast and reliable automated feedback on the production readiness of a game every time there’s a change in any part of the system (code, art, audio, data or production infrastructure).
We are EA’ subject matter experts when it comes to automated Build and Smoke Tests.
We are looking for an engineer to work in the EA Romania studio. You would be working mainly on evolving the CI systems for the FIFA franchise. You would also collaborate with other team members in EA Europe, working for Frostbite, Criterion, DICE and Ghost Games to spread knowledge and make sure that we get the most out of our tech stack.
Our ideal next colleague has substantial knowledge and experience from multiple disciplines within software development and practices, and strong abilities in solving problems. Good communication skills should be a strong-point of yours as interaction with the development teams is key to secure a high quality service.
Key duties and responsibilities:
You will have the opportunity to: